![]() They can hold off the enemy long enough to allow the proper forces to be assimilated to defeat, but cannot hold off the enemy indefinately. Quickly built, these walls are rather fragile. Paling walls are useful when a player knows of an army approaching, but does not have the time to build stone walls. Towers are superb defensive buildings, due to their cannon firing power and high hitpoints. Though, towers build dirt slow, and cost quite a bit of gold to service. These technologies greatly increase the fire rate of towers, giving them even more power. ![]() Players can improve their towers by researching technologies. Towers, when strategically placed, can tear apart armies. Towers also have a high number of hitpoints, and are aided in holding large areas of land with their 360 degree firing ranged cannons. ![]() These cannons have an extremely powerful and potent attack, which can kill almost any unit in the game with one shot. Towers are powerfully defended and armed with cannon. Special Ability: Fires cannonballs, researches tower technologies in mine/1000 units), 3 Iron (per shot), 13 coal (per shot)
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